Bryan Plust is a multidisciplinary designer, WeVux already presented him talking about the collaborative project Personal Collection N°2.
Currently working in Los Angeles, Bryan uses graphic and 3d techniques to develop astonishing digital pieces: his work is usually created with Cinema 4D, rendered with Octane, and composited in Photoshop or After Effects. Other softwares utilized include Zbrush, Substance Designer, Worldmachine, and DAZ 3D. His style is characterized by fresh and shimmering aesthetics, complex compositions in which real and surreal merge in a stunning result.
Currently at ManvsMachine, Bryan has already collaborated with big companies such as Microsoft, Apple and Adobe. To end with his words, he also “Enjoys drinking his meals and sorting french fries by length.” Visit his website to know more about his passions and projects!
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